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Fix time being a part of controlpoint change comparisons
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@ -15,8 +15,8 @@ namespace osu.Game.Beatmaps.ControlPoints
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/// </summary>
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public bool OmitFirstBarLine;
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public override bool Equals(ControlPoint other)
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=> base.Equals(other)
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public override bool ChangeEquals(ControlPoint other)
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=> base.ChangeEquals(other)
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&& other is EffectControlPoint effect
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&& KiaiMode.Equals(effect.KiaiMode)
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&& OmitFirstBarLine.Equals(effect.OmitFirstBarLine);
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