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Fix time being a part of controlpoint change comparisons
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@ -43,8 +43,8 @@ namespace osu.Game.Beatmaps.ControlPoints
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Volume = sampleInfo.Volume > 0 ? sampleInfo.Volume : SampleVolume
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};
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public override bool Equals(ControlPoint other)
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=> base.Equals(other)
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public override bool ChangeEquals(ControlPoint other)
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=> base.ChangeEquals(other)
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&& other is SampleControlPoint sample
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&& SampleBank.Equals(sample.SampleBank)
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&& SampleVolume.Equals(sample.SampleVolume);
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