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Refactor RequestHandlingMultiplayerRoomManager to avoid confusion
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@ -134,7 +134,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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AddStep("create room", () =>
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{
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multiplayerScreen.RoomManager.AddRoom(new Room
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multiplayerScreen.RoomManager.AddServerSideRoom(new Room
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{
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Name = { Value = "Test Room" },
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Playlist =
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@ -164,7 +164,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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AddStep("create room", () =>
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{
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multiplayerScreen.RoomManager.AddRoom(new Room
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multiplayerScreen.RoomManager.AddServerSideRoom(new Room
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{
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Name = { Value = "Test Room" },
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Playlist =
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@ -213,7 +213,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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AddStep("create room", () =>
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{
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multiplayerScreen.RoomManager.AddRoom(new Room
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multiplayerScreen.RoomManager.AddServerSideRoom(new Room
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{
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Name = { Value = "Test Room" },
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Password = { Value = "password" },
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