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Remove NewChat
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90
osu.Game.Tests/Visual/Online/TestSceneChannelListing.cs
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90
osu.Game.Tests/Visual/Online/TestSceneChannelListing.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Chat.Listing;
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using osuTK;
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namespace osu.Game.Tests.Visual.Online
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{
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[TestFixture]
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public class TestSceneChannelListing : OsuTestScene
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{
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[Cached]
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private readonly OverlayColourProvider overlayColours = new OverlayColourProvider(OverlayColourScheme.Pink);
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private SearchTextBox search;
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private ChannelListing listing;
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[SetUp]
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public void SetUp()
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{
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Schedule(() =>
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{
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Children = new Drawable[]
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{
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search = new SearchTextBox
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Width = 300,
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Margin = new MarginPadding { Top = 100 },
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},
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listing = new ChannelListing
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{
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Size = new Vector2(800, 400),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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};
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listing.Show();
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search.Current.ValueChanged += term => listing.SearchTerm = term.NewValue;
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});
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}
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("Add Join/Leave callbacks", () =>
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{
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listing.OnRequestJoin += channel => channel.Joined.Value = true;
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listing.OnRequestLeave += channel => channel.Joined.Value = false;
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});
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}
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[Test]
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public void TestAddRandomChannels()
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{
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AddStep("Add Random Channels", () =>
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{
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listing.UpdateAvailableChannels(createRandomChannels(20));
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});
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}
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private Channel createRandomChannel()
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{
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int id = RNG.Next(0, 10000);
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return new Channel
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{
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Name = $"#channel-{id}",
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Topic = RNG.Next(4) < 3 ? $"We talk about the number {id} here" : null,
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Type = ChannelType.Public,
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Id = id,
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};
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}
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private List<Channel> createRandomChannels(int num)
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=> Enumerable.Range(0, num)
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.Select(_ => createRandomChannel())
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.ToList();
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}
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}
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