Merge branch 'master' into user-profile-fixes

This commit is contained in:
Dean Herbert 2017-07-19 18:15:38 +09:00 committed by GitHub
commit b6b7ae47db
14 changed files with 238 additions and 204 deletions

@ -1 +1 @@
Subproject commit 991177da4fbed2dd8260c215f2d341ebc858b03e Subproject commit 2a3b245da9eff604be09d473203f829690d2808c

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@ -15,7 +15,7 @@ namespace osu.Game.Beatmaps.IO
AddReader<OszArchiveReader>((storage, path) => AddReader<OszArchiveReader>((storage, path) =>
{ {
using (var stream = storage.GetStream(path)) using (var stream = storage.GetStream(path))
return ZipFile.IsZipFile(stream, false); return stream != null && ZipFile.IsZipFile(stream, false);
}); });
OsuLegacyDecoder.Register(); OsuLegacyDecoder.Register();
} }

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@ -144,7 +144,11 @@ namespace osu.Game.Database
public void Import(params string[] paths) public void Import(params string[] paths)
{ {
foreach (string p in paths) foreach (string p in paths)
Import(p); {
//In case the file was imported twice and deleted after the first time
if (File.Exists(p))
Import(p);
}
} }
/// <summary> /// <summary>
@ -178,6 +182,8 @@ namespace osu.Game.Database
if (existing != null) if (existing != null)
{ {
GetChildren(existing);
if (existing.DeletePending) if (existing.DeletePending)
{ {
existing.DeletePending = false; existing.DeletePending = false;

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@ -83,6 +83,8 @@ namespace osu.Game.Graphics.Cursor
protected override void PopIn() protected override void PopIn()
{ {
instantMovement |= !IsPresent; instantMovement |= !IsPresent;
ClearTransforms();
FadeIn(500, EasingTypes.OutQuint); FadeIn(500, EasingTypes.OutQuint);
} }

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@ -8,6 +8,8 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Graphics.Effects;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation; using osu.Framework.Allocation;
namespace osu.Game.Overlays.Chat namespace osu.Game.Overlays.Chat
@ -54,15 +56,6 @@ namespace osu.Game.Overlays.Chat
OsuColour.FromHex("992861"), OsuColour.FromHex("992861"),
}; };
private Color4 getUsernameColour(Message message)
{
if (!string.IsNullOrEmpty(message.Sender?.Colour))
return OsuColour.FromHex(message.Sender.Colour);
//todo: use User instead of Message when user_id is correctly populated.
return username_colours[message.UserId % username_colours.Length];
}
public const float LEFT_PADDING = message_padding + padding * 2; public const float LEFT_PADDING = message_padding + padding * 2;
private const float padding = 15; private const float padding = 15;
@ -70,6 +63,7 @@ namespace osu.Game.Overlays.Chat
private const float text_size = 20; private const float text_size = 20;
private UserProfileOverlay profileOverlay; private UserProfileOverlay profileOverlay;
private Color4 customUsernameColour;
public ChatLine(Message message) public ChatLine(Message message)
{ {
@ -79,13 +73,67 @@ namespace osu.Game.Overlays.Chat
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Left = padding, Right = padding }; Padding = new MarginPadding { Left = padding, Right = padding };
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
customUsernameColour = colours.ChatBlue;
}
protected override void LoadComplete()
{
base.LoadComplete();
bool hasBackground = !string.IsNullOrEmpty(Message.Sender.Colour);
Drawable username = new OsuSpriteText
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Font = @"Exo2.0-BoldItalic",
Text = $@"{Message.Sender.Username}" + (hasBackground ? "" : ":"),
Colour = hasBackground ? customUsernameColour : username_colours[Message.UserId % username_colours.Length],
TextSize = text_size,
};
if (hasBackground)
{
// Background effect
username = username.WithEffect(new EdgeEffect
{
CornerRadius = 4,
Parameters = new EdgeEffectParameters
{
Radius = 1,
Colour = OsuColour.FromHex(Message.Sender.Colour),
Type = EdgeEffectType.Shadow,
}
}, d =>
{
d.Padding = new MarginPadding { Left = 3, Right = 3, Bottom = 1, Top = -3 };
d.Y = 3;
})
// Drop shadow effect
.WithEffect(new EdgeEffect
{
CornerRadius = 4,
Parameters = new EdgeEffectParameters
{
Roundness = 1,
Offset = new Vector2(0, 3),
Radius = 3,
Colour = Color4.Black.Opacity(0.3f),
Type = EdgeEffectType.Shadow,
}
});
}
Children = new Drawable[] Children = new Drawable[]
{ {
new Container new Container
{ {
Size = new Vector2(message_padding, text_size), Size = new Vector2(message_padding, text_size),
Children = new Drawable[] Children = new[]
{ {
new OsuSpriteText new OsuSpriteText
{ {
@ -102,13 +150,7 @@ namespace osu.Game.Overlays.Chat
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Child = new OsuSpriteText Child = username
{
Font = @"Exo2.0-BoldItalic",
Text = $@"{Message.Sender.Username}:",
Colour = getUsernameColour(Message),
TextSize = text_size,
},
Action = () => profileOverlay?.ShowUser(Message.Sender), Action = () => profileOverlay?.ShowUser(Message.Sender),
}, },
} }

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@ -29,6 +29,9 @@ namespace osu.Game.Overlays.Chat
scroll = new OsuScrollContainer scroll = new OsuScrollContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
// Some chat lines have effects that slightly protrude to the bottom,
// which we do not want to mask away, hence the padding.
Padding = new MarginPadding { Bottom = 5 },
Children = new Drawable[] Children = new Drawable[]
{ {
flow = new FillFlowContainer<ChatLine> flow = new FillFlowContainer<ChatLine>

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@ -111,7 +111,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding Padding = new MarginPadding
{ {
Bottom = textbox_height + padding Bottom = textbox_height
}, },
}, },
new Container new Container

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@ -1,107 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using OpenTK;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Overlays
{
public class DragBar : Container
{
protected readonly Container Fill;
public Action<float> SeekRequested;
public bool IsSeeking { get; private set; }
private bool enabled = true;
public bool IsEnabled
{
get { return enabled; }
set
{
enabled = value;
if (!enabled)
Fill.Width = 0;
}
}
public DragBar()
{
RelativeSizeAxes = Axes.X;
Children = new Drawable[]
{
Fill = new Container
{
Name = "FillContainer",
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Width = 0,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both
}
}
}
};
}
public void UpdatePosition(float position)
{
if (IsSeeking || !IsEnabled) return;
updatePosition(position, false);
}
private void seek(InputState state)
{
float seekLocation = state.Mouse.Position.X / DrawWidth;
if (!IsEnabled) return;
SeekRequested?.Invoke(seekLocation);
updatePosition(seekLocation);
}
private void updatePosition(float position, bool easing = true)
{
position = MathHelper.Clamp(position, 0, 1);
Fill.TransformTo(position, easing ? 200 : 0, EasingTypes.OutQuint, new TransformSeek());
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
seek(state);
return true;
}
protected override bool OnDrag(InputState state)
{
seek(state);
return true;
}
protected override bool OnDragStart(InputState state) => IsSeeking = true;
protected override bool OnDragEnd(InputState state)
{
IsSeeking = false;
return true;
}
private class TransformSeek : TransformFloat<Drawable>
{
public override void Apply(Drawable d) => d.Width = CurrentValue;
public override void ReadIntoStartValue(Drawable d) => StartValue = d.Width;
}
}
}

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@ -14,6 +14,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -39,7 +40,7 @@ namespace osu.Game.Overlays
private const float bottom_black_area_height = 55; private const float bottom_black_area_height = 55;
private Drawable currentBackground; private Drawable currentBackground;
private DragBar progressBar; private ProgressBar progressBar;
private IconButton playButton; private IconButton playButton;
private IconButton playlistButton; private IconButton playlistButton;
@ -187,13 +188,13 @@ namespace osu.Game.Overlays
}, },
} }
}, },
progressBar = new DragBar progressBar = new ProgressBar
{ {
Origin = Anchor.BottomCentre, Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,
Height = progress_height, Height = progress_height,
Colour = colours.Yellow, FillColour = colours.Yellow,
SeekRequested = seek OnSeek = progress => current?.Track.Seek(progress)
} }
}, },
}, },
@ -228,7 +229,9 @@ namespace osu.Game.Overlays
{ {
var track = current.Track; var track = current.Track;
progressBar.UpdatePosition(track.Length == 0 ? 0 : (float)(track.CurrentTime / track.Length)); progressBar.EndTime = track.Length;
progressBar.CurrentTime = track.CurrentTime;
playButton.Icon = track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o; playButton.Icon = track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;
if (track.HasCompleted && !track.Looping) next(); if (track.HasCompleted && !track.Looping) next();
@ -274,13 +277,11 @@ namespace osu.Game.Overlays
private void beatmapChanged(WorkingBeatmap beatmap) private void beatmapChanged(WorkingBeatmap beatmap)
{ {
progressBar.IsEnabled = beatmap != null;
TransformDirection direction = TransformDirection.None; TransformDirection direction = TransformDirection.None;
if (current != null) if (current != null)
{ {
bool audioEquals = beatmapBacking.Value?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false; bool audioEquals = beatmap?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false;
if (audioEquals) if (audioEquals)
direction = TransformDirection.None; direction = TransformDirection.None;
@ -293,15 +294,18 @@ namespace osu.Game.Overlays
{ {
//figure out the best direction based on order in playlist. //figure out the best direction based on order in playlist.
var last = playlist.BeatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo.ID).Count(); var last = playlist.BeatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo.ID).Count();
var next = beatmapBacking.Value == null ? -1 : playlist.BeatmapSets.TakeWhile(b => b.ID != beatmapBacking.Value.BeatmapSetInfo.ID).Count(); var next = beatmap == null ? -1 : playlist.BeatmapSets.TakeWhile(b => b.ID != beatmap.BeatmapSetInfo.ID).Count();
direction = last > next ? TransformDirection.Prev : TransformDirection.Next; direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
} }
} }
current = beatmapBacking.Value; current = beatmap;
progressBar.CurrentTime = 0;
updateDisplay(current, direction);
updateDisplay(beatmapBacking, direction);
queuedDirection = null; queuedDirection = null;
} }
@ -360,12 +364,6 @@ namespace osu.Game.Overlays
}); });
} }
private void seek(float position)
{
var track = current?.Track;
track?.Seek(track.Length * position);
}
protected override void PopIn() protected override void PopIn()
{ {
base.PopIn(); base.PopIn();
@ -426,5 +424,49 @@ namespace osu.Game.Overlays
sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4"); sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
} }
} }
private class ProgressBar : SliderBar<double>
{
public Action<double> OnSeek;
private readonly Box fill;
public Color4 FillColour
{
set { fill.Colour = value; }
}
public double EndTime
{
set { CurrentNumber.MaxValue = value; }
}
public double CurrentTime
{
set { CurrentNumber.Value = value; }
}
public ProgressBar()
{
CurrentNumber.MinValue = 0;
CurrentNumber.MaxValue = 1;
RelativeSizeAxes = Axes.X;
Children = new Drawable[]
{
fill = new Box
{
RelativeSizeAxes = Axes.Y
}
};
}
protected override void UpdateValue(float value)
{
fill.Width = value * UsableWidth;
}
protected override void OnUserChange() => OnSeek?.Invoke(Current);
}
} }
} }

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@ -28,6 +28,8 @@ namespace osu.Game.Screens.Menu
private readonly BackgroundScreenDefault background; private readonly BackgroundScreenDefault background;
private Screen songSelect; private Screen songSelect;
private readonly MenuSideFlashes sideFlashes;
protected override BackgroundScreen CreateBackground() => background; protected override BackgroundScreen CreateBackground() => background;
public MainMenu() public MainMenu()
@ -49,10 +51,10 @@ namespace osu.Game.Screens.Menu
OnSolo = delegate { Push(consumeSongSelect()); }, OnSolo = delegate { Push(consumeSongSelect()); },
OnMulti = delegate { Push(new Lobby()); }, OnMulti = delegate { Push(new Lobby()); },
OnExit = delegate { Exit(); }, OnExit = delegate { Exit(); },
}, }
new MenuSideFlashes(),
} }
} },
sideFlashes = new MenuSideFlashes(),
}; };
} }
@ -112,6 +114,8 @@ namespace osu.Game.Screens.Menu
Content.FadeOut(length, EasingTypes.InSine); Content.FadeOut(length, EasingTypes.InSine);
Content.MoveTo(new Vector2(-800, 0), length, EasingTypes.InSine); Content.MoveTo(new Vector2(-800, 0), length, EasingTypes.InSine);
sideFlashes.FadeOut(length / 4, EasingTypes.OutQuint);
} }
protected override void OnResuming(Screen last) protected override void OnResuming(Screen last)
@ -129,6 +133,8 @@ namespace osu.Game.Screens.Menu
Content.FadeIn(length, EasingTypes.OutQuint); Content.FadeIn(length, EasingTypes.OutQuint);
Content.MoveTo(new Vector2(0, 0), length, EasingTypes.OutQuint); Content.MoveTo(new Vector2(0, 0), length, EasingTypes.OutQuint);
sideFlashes.FadeIn(length / 4, EasingTypes.InQuint);
} }
protected override bool OnExiting(Screen next) protected override bool OnExiting(Screen next)

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@ -12,7 +12,6 @@ using System.Linq;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
{ {
public class SongProgress : OverlayContainer public class SongProgress : OverlayContainer
@ -50,6 +49,9 @@ namespace osu.Game.Screens.Play
info.StartTime = firstHitTime; info.StartTime = firstHitTime;
info.EndTime = lastHitTime; info.EndTime = lastHitTime;
bar.StartTime = firstHitTime;
bar.EndTime = lastHitTime;
} }
} }
@ -89,10 +91,7 @@ namespace osu.Game.Screens.Play
Alpha = 0, Alpha = 0,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
SeekRequested = delegate (float position) OnSeek = position => OnSeek?.Invoke(position),
{
OnSeek?.Invoke(firstHitTime + position * (lastHitTime - firstHitTime));
},
}, },
}; };
} }
@ -144,11 +143,12 @@ namespace osu.Game.Screens.Play
if (objects == null) if (objects == null)
return; return;
double progress = ((audioClock?.CurrentTime ?? Time.Current) - firstHitTime) / (lastHitTime - firstHitTime); double position = audioClock?.CurrentTime ?? Time.Current;
double progress = (position - firstHitTime) / (lastHitTime - firstHitTime);
if (progress < 1) if (progress < 1)
{ {
bar.UpdatePosition((float)progress); bar.CurrentTime = position;
graph.Progress = (int)(graph.ColumnCount * progress); graph.Progress = (int)(graph.ColumnCount * progress);
} }
} }

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@ -1,74 +1,117 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Game.Overlays;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
{ {
public class SongProgressBar : DragBar public class SongProgressBar : SliderBar<double>
{ {
public Action<double> OnSeek;
private readonly Box fill;
private readonly Container handleBase;
public Color4 FillColour public Color4 FillColour
{ {
get { return Fill.Colour; } set { fill.Colour = value; }
set { Fill.Colour = value; } }
public double StartTime
{
set { CurrentNumber.MinValue = value; }
}
public double EndTime
{
set { CurrentNumber.MaxValue = value; }
}
public double CurrentTime
{
set { CurrentNumber.Value = value; }
} }
public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize) public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
{ {
CurrentNumber.MinValue = 0;
CurrentNumber.MaxValue = 1;
RelativeSizeAxes = Axes.X;
Height = barHeight + handleBarHeight + handleSize.Y; Height = barHeight + handleBarHeight + handleSize.Y;
Fill.RelativeSizeAxes = Axes.X; Children = new Drawable[]
Fill.Height = barHeight;
Add(new Box
{ {
Name = "Background", new Box
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = barHeight,
Colour = Color4.Black,
Alpha = 0.5f,
Depth = 1
});
Fill.Add(new Container
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Width = 2,
Height = barHeight + handleBarHeight,
Colour = Color4.White,
Position = new Vector2(2, 0),
Children = new Drawable[]
{ {
new Box Name = "Background",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = barHeight,
Colour = Color4.Black,
Alpha = 0.5f,
Depth = 1,
},
fill = new Box
{
Name = "Fill",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Height = barHeight,
},
handleBase = new Container
{
Name = "HandleBar container",
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Width = 2,
Height = barHeight + handleBarHeight,
Colour = Color4.White,
Position = new Vector2(2, 0),
Children = new Drawable[]
{ {
RelativeSizeAxes = Axes.Both, new Box
},
new Container
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.TopCentre,
Size = handleSize,
CornerRadius = 5,
Masking = true,
Children = new Drawable[]
{ {
new Box Name = "HandleBar box",
RelativeSizeAxes = Axes.Both,
},
new Container
{
Name = "Handle container",
Origin = Anchor.BottomCentre,
Anchor = Anchor.TopCentre,
Size = handleSize,
CornerRadius = 5,
Masking = true,
Children = new Drawable[]
{ {
RelativeSizeAxes = Axes.Both, new Box
Colour = Color4.White {
Name = "Handle box",
RelativeSizeAxes = Axes.Both,
Colour = Color4.White
}
} }
} }
} }
} }
}); };
} }
protected override void UpdateValue(float value)
{
var xFill = value * UsableWidth;
fill.Width = xFill;
handleBase.MoveToX(xFill);
}
protected override void OnUserChange() => OnSeek?.Invoke(Current);
} }
} }

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@ -330,21 +330,19 @@ namespace osu.Game.Screens.Select
if (beatmap.Equals(Beatmap?.BeatmapInfo)) if (beatmap.Equals(Beatmap?.BeatmapInfo))
return; return;
bool beatmapSetChange = false; bool preview = beatmap.BeatmapSetInfoID != Beatmap?.BeatmapInfo.BeatmapSetInfoID;
if (beatmap.BeatmapSetInfoID == selectionChangeNoBounce?.BeatmapSetInfoID) if (beatmap.BeatmapSetInfoID == selectionChangeNoBounce?.BeatmapSetInfoID)
sampleChangeDifficulty.Play(); sampleChangeDifficulty.Play();
else else
{
sampleChangeBeatmap.Play(); sampleChangeBeatmap.Play();
beatmapSetChange = true;
}
selectionChangeNoBounce = beatmap; selectionChangeNoBounce = beatmap;
selectionChangedDebounce = Scheduler.AddDelayed(delegate selectionChangedDebounce = Scheduler.AddDelayed(delegate
{ {
Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap); Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap);
ensurePlayingSelected(beatmapSetChange); ensurePlayingSelected(preview);
}, 100); }, 100);
} }

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@ -230,7 +230,6 @@
<Compile Include="Online\API\Requests\GetScoresRequest.cs" /> <Compile Include="Online\API\Requests\GetScoresRequest.cs" />
<Compile Include="Online\API\Requests\GetBeatmapDetailsRequest.cs" /> <Compile Include="Online\API\Requests\GetBeatmapDetailsRequest.cs" />
<Compile Include="Online\API\Requests\GetUserRequest.cs" /> <Compile Include="Online\API\Requests\GetUserRequest.cs" />
<Compile Include="Overlays\DragBar.cs" />
<Compile Include="Overlays\LoginOverlay.cs" /> <Compile Include="Overlays\LoginOverlay.cs" />
<Compile Include="Overlays\MusicController.cs" /> <Compile Include="Overlays\MusicController.cs" />
<Compile Include="Beatmaps\Beatmap.cs" /> <Compile Include="Beatmaps\Beatmap.cs" />
@ -539,4 +538,4 @@
<Target Name="AfterBuild"> <Target Name="AfterBuild">
</Target> </Target>
--> -->
</Project> </Project>