Add ConcurrentActionModes to support osu! gameplay more easily

This commit is contained in:
Dean Herbert
2017-08-10 18:28:22 +09:00
parent c82db54fb5
commit b6bb07c0b5
3 changed files with 37 additions and 15 deletions

View File

@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Catch.UI
protected override Playfield<CatchBaseHit, CatchJudgement> CreatePlayfield() => new CatchPlayfield();
protected override PassThroughInputManager CreateActionMappingInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
protected override PassThroughInputManager CreateActionMappingInputManager() => new CatchInputManager(Ruleset?.RulesetInfo);
protected override DrawableHitObject<CatchBaseHit, CatchJudgement> GetVisualRepresentation(CatchBaseHit h)
{