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https://github.com/osukey/osukey.git
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Merge branch 'master' into mod-overlay/extension-points
This commit is contained in:
@ -11,7 +11,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Layout;
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using osu.Game.Configuration;
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@ -23,16 +22,13 @@ using osuTK.Input;
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namespace osu.Game.Overlays.Mods
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{
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public abstract class ModSelectScreen : OsuFocusedOverlayContainer
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public abstract class ModSelectScreen : ShearedOverlayContainer
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{
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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protected override OverlayColourScheme ColourScheme => OverlayColourScheme.Green;
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[Cached]
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public Bindable<IReadOnlyList<Mod>> SelectedMods { get; private set; } = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
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protected override bool StartHidden => true;
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private Func<Mod, bool> isValidMod = m => true;
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public Func<Mod, bool> IsValidMod
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@ -63,132 +59,21 @@ namespace osu.Game.Overlays.Mods
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private DifficultyMultiplierDisplay? multiplierDisplay;
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private ModSettingsArea modSettingsArea = null!;
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private Container aboveColumnsContainer = null!;
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private FillFlowContainer<ModColumn> columnFlow = null!;
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private GridContainer grid = null!;
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private Container mainContent = null!;
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private PopupScreenTitle header = null!;
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private Container footer = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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RelativeSizeAxes = Axes.Both;
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RelativePositionAxes = Axes.Both;
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Header.Title = "Mod Select";
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Header.Description = "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun.";
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InternalChildren = new Drawable[]
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AddRange(new Drawable[]
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{
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mainContent = new Container
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new ClickToReturnContainer
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{
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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grid = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 75),
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},
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Content = new[]
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{
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new Drawable[]
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{
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header = new PopupScreenTitle
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Title = "Mod Select",
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Description = "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun.",
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Close = Hide
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}
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},
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new Drawable[]
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{
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aboveColumnsContainer = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.X,
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RelativePositionAxes = Axes.X,
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X = 0.3f,
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Height = DifficultyMultiplierDisplay.HEIGHT,
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Margin = new MarginPadding
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{
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Horizontal = 100,
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Vertical = 10
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}
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}
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},
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new Drawable[]
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{
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new Container
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{
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Depth = float.MaxValue,
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RelativeSizeAxes = Axes.Both,
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RelativePositionAxes = Axes.Both,
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Children = new Drawable[]
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{
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new OsuScrollContainer(Direction.Horizontal)
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{
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RelativeSizeAxes = Axes.Both,
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Masking = false,
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ClampExtension = 100,
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ScrollbarOverlapsContent = false,
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Child = columnFlow = new ModColumnContainer
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{
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Direction = FillDirection.Horizontal,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Spacing = new Vector2(10, 0),
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Margin = new MarginPadding { Right = 70 },
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Children = new[]
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{
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CreateModColumn(ModType.DifficultyReduction, new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }),
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CreateModColumn(ModType.DifficultyIncrease, new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L }),
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CreateModColumn(ModType.Automation, new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M }),
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CreateModColumn(ModType.Conversion),
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CreateModColumn(ModType.Fun)
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}
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}
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}
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}
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}
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},
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new[] { Empty() }
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}
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},
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footer = new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Colour = colourProvider.Background5
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},
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}
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},
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new ClickToReturnContainer
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{
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RelativeSizeAxes = Axes.Both,
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HandleMouse = { BindTarget = customisationVisible },
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OnClicked = () => customisationVisible.Value = false
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}
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}
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HandleMouse = { BindTarget = customisationVisible },
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OnClicked = () => customisationVisible.Value = false
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},
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modSettingsArea = new ModSettingsArea
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{
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@ -196,30 +81,73 @@ namespace osu.Game.Overlays.Mods
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Origin = Anchor.BottomCentre,
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Height = 0
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}
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};
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});
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if (AllowConfiguration)
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MainAreaContent.AddRange(new Drawable[]
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{
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footer.Add(new ShearedToggleButton(200)
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new Container
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Vertical = 14, Left = 70 },
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Text = "Mod Customisation",
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Active = { BindTarget = customisationVisible }
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});
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}
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.X,
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Height = DifficultyMultiplierDisplay.HEIGHT,
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Margin = new MarginPadding
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{
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Horizontal = 100,
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},
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Child = multiplierDisplay = new DifficultyMultiplierDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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}
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},
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new Container
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{
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Padding = new MarginPadding
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{
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Top = DifficultyMultiplierDisplay.HEIGHT + PADDING,
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},
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Depth = float.MaxValue,
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RelativeSizeAxes = Axes.Both,
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RelativePositionAxes = Axes.Both,
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Children = new Drawable[]
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{
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new OsuScrollContainer(Direction.Horizontal)
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{
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RelativeSizeAxes = Axes.Both,
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Masking = false,
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ClampExtension = 100,
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ScrollbarOverlapsContent = false,
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Child = columnFlow = new ModColumnContainer
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{
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Direction = FillDirection.Horizontal,
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Shear = new Vector2(SHEAR, 0),
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Spacing = new Vector2(10, 0),
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Margin = new MarginPadding { Right = 70 },
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Children = new[]
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{
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CreateModColumn(ModType.DifficultyReduction, new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }),
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CreateModColumn(ModType.DifficultyIncrease, new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L }),
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CreateModColumn(ModType.Automation, new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M }),
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CreateModColumn(ModType.Conversion),
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CreateModColumn(ModType.Fun)
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}
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}
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}
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}
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}
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});
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if (ShowTotalMultiplier)
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Footer.Add(new ShearedToggleButton(200)
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{
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aboveColumnsContainer.Add(multiplierDisplay = new DifficultyMultiplierDisplay
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight
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});
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}
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columnFlow.Shear = new Vector2(ModPanel.SHEAR_X, 0);
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Vertical = PADDING, Left = 70 },
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Text = "Mod Customisation",
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Active = { BindTarget = customisationVisible }
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});
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}
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protected override void LoadComplete()
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@ -298,12 +226,12 @@ namespace osu.Game.Overlays.Mods
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{
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const double transition_duration = 300;
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grid.FadeColour(customisationVisible.Value ? Colour4.Gray : Colour4.White, transition_duration, Easing.InOutCubic);
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MainAreaContent.FadeColour(customisationVisible.Value ? Colour4.Gray : Colour4.White, transition_duration, Easing.InOutCubic);
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float modAreaHeight = customisationVisible.Value ? ModSettingsArea.HEIGHT : 0;
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modSettingsArea.ResizeHeightTo(modAreaHeight, transition_duration, Easing.InOutCubic);
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mainContent.TransformTo(nameof(Margin), new MarginPadding { Bottom = modAreaHeight }, transition_duration, Easing.InOutCubic);
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TopLevelContent.MoveToY(-modAreaHeight, transition_duration, Easing.InOutCubic);
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}
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private bool selectionBindableSyncInProgress;
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@ -338,10 +266,6 @@ namespace osu.Game.Overlays.Mods
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const double fade_in_duration = 400;
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base.PopIn();
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this.FadeIn(fade_in_duration, Easing.OutQuint);
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header.MoveToY(0, fade_in_duration, Easing.OutQuint);
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footer.MoveToY(0, fade_in_duration, Easing.OutQuint);
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multiplierDisplay?
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.Delay(fade_in_duration * 0.65f)
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@ -362,15 +286,11 @@ namespace osu.Game.Overlays.Mods
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const double fade_out_duration = 500;
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base.PopOut();
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this.FadeOut(fade_out_duration, Easing.OutQuint);
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multiplierDisplay?
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.FadeOut(fade_out_duration / 2, Easing.OutQuint)
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.ScaleTo(0.75f, fade_out_duration, Easing.OutQuint);
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header.MoveToY(-header.DrawHeight, fade_out_duration, Easing.OutQuint);
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footer.MoveToY(footer.DrawHeight, fade_out_duration, Easing.OutQuint);
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for (int i = 0; i < columnFlow.Count; i++)
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{
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const float distance = 700;
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@ -406,7 +326,7 @@ namespace osu.Game.Overlays.Mods
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{
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Padding = new MarginPadding
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{
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Left = DrawHeight * ModPanel.SHEAR_X,
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Left = DrawHeight * SHEAR,
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Bottom = 10
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};
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