diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 244cf831c3..bcf1103f39 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -613,13 +613,13 @@ namespace osu.Game.Rulesets.Objects.Drawables /// The time at which state transforms should be applied that line up to 's StartTime. /// This is used to offset calls to . /// - public double StateUpdateTime => HitObject.StartTime; + public double StateUpdateTime => HitObject?.StartTime ?? 0; /// /// The time at which judgement dependent state transforms should be applied. This is equivalent of the (end) time of the object, in addition to any judgement offset. /// This is used to offset calls to . /// - public double HitStateUpdateTime => Result?.TimeAbsolute ?? HitObject.GetEndTime(); + public double HitStateUpdateTime => Result?.TimeAbsolute ?? HitObject?.GetEndTime() ?? 0; /// /// Will be called at least once after this has become not alive.