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Don't inherit VisbilityContainer
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@ -3,7 +3,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Objects;
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@ -40,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
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AddInternal(new RingPiece());
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State = Visibility.Visible;
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Select();
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}
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[BackgroundDependencyLoader]
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