Update ModAutoplay matching to use new UserPlayable flag instead

This commit is contained in:
Dean Herbert
2021-06-09 14:32:48 +09:00
parent d0e9f8ef90
commit b754c52392
4 changed files with 5 additions and 5 deletions

View File

@ -25,7 +25,7 @@ namespace osu.Game.Screens.OnlinePlay
public new Func<Mod, bool> IsValidMod
{
get => base.IsValidMod;
set => base.IsValidMod = m => m.HasImplementation && !(m is ModAutoplay) && value(m);
set => base.IsValidMod = m => m.HasImplementation && m.UserPlayable && value(m);
}
public FreeModSelectOverlay()