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Use UIEvent level getters for modifier keys.
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@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Toolbar
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{
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base.OnKeyDown(e);
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if (e.CurrentState.Keyboard.ControlPressed && !e.Repeat && e.Key >= Key.Number1 && e.Key <= Key.Number9)
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if (e.ControlPressed && !e.Repeat && e.Key >= Key.Number1 && e.Key <= Key.Number9)
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{
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int requested = e.Key - Key.Number1;
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