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Use UIEvent level getters for modifier keys.
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@ -560,7 +560,7 @@ namespace osu.Game.Screens.Select
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switch (e.Key)
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{
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case Key.Delete:
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if (e.CurrentState.Keyboard.ShiftPressed)
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if (e.ShiftPressed)
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{
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if (!Beatmap.IsDefault)
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delete(Beatmap.Value.BeatmapSetInfo);
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