From b7b8d8b76461b29c9cab011c94460fdbb1e5c29e Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Tue, 22 Aug 2017 15:59:38 +0900 Subject: [PATCH] Let's not construct scrolling containers in load() for now This isn't utilized at the moment, and we should be avoiding this here in the first place. --- osu.Game/Rulesets/Timing/SpeedAdjustmentContainer.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/osu.Game/Rulesets/Timing/SpeedAdjustmentContainer.cs b/osu.Game/Rulesets/Timing/SpeedAdjustmentContainer.cs index 5d6c03b9de..0ca6fc84c2 100644 --- a/osu.Game/Rulesets/Timing/SpeedAdjustmentContainer.cs +++ b/osu.Game/Rulesets/Timing/SpeedAdjustmentContainer.cs @@ -51,11 +51,7 @@ namespace osu.Game.Rulesets.Timing { ControlPoint = controlPoint; RelativeSizeAxes = Axes.Both; - } - [BackgroundDependencyLoader] - private void load() - { scrollingContainer = CreateScrollingContainer(); scrollingContainer.ScrollingAxes = ScrollingAxes;