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Rename "playableBeatmap" check arg to "beatmap"
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
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@ -26,9 +26,9 @@ namespace osu.Game.Rulesets.Edit.Checks
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new IssueTemplateNoBitrate(this)
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};
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public IEnumerable<Issue> Run(IBeatmap playableBeatmap, BeatmapVerifierContext context)
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public IEnumerable<Issue> Run(IBeatmap beatmap, BeatmapVerifierContext context)
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{
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var audioFile = playableBeatmap.Metadata?.AudioFile;
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var audioFile = beatmap.Metadata?.AudioFile;
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if (audioFile == null)
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yield break;
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