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Rename "playableBeatmap" check arg to "beatmap"
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
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@ -24,8 +24,8 @@ namespace osu.Game.Rulesets.Edit.Checks.Components
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/// <summary>
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/// Runs this check and returns any issues detected for the provided beatmap.
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/// </summary>
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/// <param name="playableBeatmap">The playable beatmap of the beatmap to run the check on.</param>
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/// <param name="beatmap">The playable beatmap of the beatmap to run the check on.</param>
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/// <param name="context">The beatmap verifier context associated with the beatmap.</param>
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public IEnumerable<Issue> Run(IBeatmap playableBeatmap, BeatmapVerifierContext context);
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public IEnumerable<Issue> Run(IBeatmap beatmap, BeatmapVerifierContext context);
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}
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}
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