Fix old version of beatmap potentially not being deleted during update flow

This can happen if the online IDs are not present in the `.osu` files.
Previously this was only working due to the early logic in the import
process (that relies on matching all online IDs perfectly).
This commit is contained in:
Dean Herbert
2022-07-25 18:52:53 +09:00
parent 6a3e8e31de
commit b7f6413bce
3 changed files with 27 additions and 3 deletions

View File

@ -90,7 +90,7 @@ namespace osu.Game.Screens.Select.Carousel
Action = () =>
{
beatmapDownloader.Download(beatmapSetInfo);
beatmapDownloader.Update(beatmapSetInfo);
attachExistingDownload();
};
}