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Remove now-unused DI params
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@ -15,8 +15,6 @@ using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Replays.Legacy;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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@ -46,15 +44,8 @@ namespace osu.Game.Online.Spectator
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private readonly BindableDictionary<int, SpectatorState> playingUserStates = new BindableDictionary<int, SpectatorState>();
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private readonly BindableDictionary<int, SpectatorState> playingUserStates = new BindableDictionary<int, SpectatorState>();
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private IBeatmap? currentBeatmap;
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private IBeatmap? currentBeatmap;
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private Score? currentScore;
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private Score? currentScore;
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[Resolved]
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private IBindable<RulesetInfo> currentRuleset { get; set; } = null!;
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[Resolved]
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private IBindable<IReadOnlyList<Mod>> currentMods { get; set; } = null!;
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private readonly SpectatorState currentState = new SpectatorState();
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private readonly SpectatorState currentState = new SpectatorState();
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/// <summary>
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/// <summary>
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