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Include PropertyName in PerformanceDisplayAttribute
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@ -29,10 +29,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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foreach (var attribute in base.GetAttributesForDisplay())
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yield return attribute;
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yield return new PerformanceDisplayAttribute("Aim", Aim);
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yield return new PerformanceDisplayAttribute("Speed", Speed);
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yield return new PerformanceDisplayAttribute("Accuracy", Accuracy);
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yield return new PerformanceDisplayAttribute("Flashlight Bonus", Flashlight);
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yield return new PerformanceDisplayAttribute(nameof(Aim), "Aim", Aim);
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yield return new PerformanceDisplayAttribute(nameof(Speed), "Speed", Speed);
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yield return new PerformanceDisplayAttribute(nameof(Accuracy), "Accuracy", Accuracy);
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yield return new PerformanceDisplayAttribute(nameof(Flashlight), "Flashlight Bonus", Flashlight);
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}
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}
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}
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