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Fix possible exit from non-current screen (#4663)
Fix possible exit from non-current screen Co-authored-by: Dean Herbert <pe@ppy.sh>
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@ -276,7 +276,7 @@ namespace osu.Game.Screens.Multi
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updatePollingRate(isIdle.Value);
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updatePollingRate(isIdle.Value);
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if (screenStack.CurrentScreen == null)
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if (screenStack.CurrentScreen == null && this.IsCurrentScreen())
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this.Exit();
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this.Exit();
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}
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}
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