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Remove #nullable disable from Catch.UI
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override bool UserScrollSpeedAdjustment => false;
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public DrawableCatchRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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public DrawableCatchRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod>? mods = null)
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: base(ruleset, beatmap, mods)
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{
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Direction.Value = ScrollingDirection.Down;
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@ -54,6 +52,6 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
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public override DrawableHitObject<CatchHitObject> CreateDrawableRepresentation(CatchHitObject h) => null;
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public override DrawableHitObject<CatchHitObject>? CreateDrawableRepresentation(CatchHitObject h) => null;
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}
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}
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