From b883c6af34a7601023d7fe84c37cd3ae8f96d652 Mon Sep 17 00:00:00 2001 From: OpenSauce04 Date: Mon, 27 Feb 2023 10:30:57 +0000 Subject: [PATCH] Renamed all instances of Taiko's InputBlockingMod to TaikoInputBlockingMod --- .../Mods/{InputBlockingMod.cs => TaikoInputBlockingMod.cs} | 6 +++--- osu.Game.Rulesets.Taiko/Mods/TaikoModSingleTap.cs | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) rename osu.Game.Rulesets.Taiko/Mods/{InputBlockingMod.cs => TaikoInputBlockingMod.cs} (95%) diff --git a/osu.Game.Rulesets.Taiko/Mods/InputBlockingMod.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoInputBlockingMod.cs similarity index 95% rename from osu.Game.Rulesets.Taiko/Mods/InputBlockingMod.cs rename to osu.Game.Rulesets.Taiko/Mods/TaikoInputBlockingMod.cs index 7613ce7c67..a843e99671 100644 --- a/osu.Game.Rulesets.Taiko/Mods/InputBlockingMod.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoInputBlockingMod.cs @@ -19,7 +19,7 @@ using osu.Game.Rulesets.Taiko.UI; namespace osu.Game.Rulesets.Taiko.Mods { - public abstract partial class InputBlockingMod : Mod, IApplicableToDrawableRuleset, IUpdatableByPlayfield + public abstract partial class TaikoInputBlockingMod : Mod, IApplicableToDrawableRuleset, IUpdatableByPlayfield { public override double ScoreMultiplier => 1.0; public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax), typeof(TaikoModCinema) }; @@ -117,9 +117,9 @@ namespace osu.Game.Rulesets.Taiko.Mods private partial class InputInterceptor : Component, IKeyBindingHandler { - private readonly InputBlockingMod mod; + private readonly TaikoInputBlockingMod mod; - public InputInterceptor(InputBlockingMod mod) + public InputInterceptor(TaikoInputBlockingMod mod) { this.mod = mod; } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModSingleTap.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModSingleTap.cs index 20c37fcb71..57e041f151 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModSingleTap.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModSingleTap.cs @@ -5,7 +5,7 @@ using osu.Framework.Localisation; namespace osu.Game.Rulesets.Taiko.Mods { - public class TaikoModSingleTap : InputBlockingMod + public class TaikoModSingleTap : TaikoInputBlockingMod { public override string Name => @"Single Tap"; public override string Acronym => @"SG";