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Add custom actions for Catch
Reworks input management for rulesets
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@ -3,14 +3,13 @@
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using System.Linq;
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using osu.Framework.Input;
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using osu.Game.Screens.Play;
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using OpenTK.Input;
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using KeyboardState = osu.Framework.Input.KeyboardState;
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using MouseState = osu.Framework.Input.MouseState;
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namespace osu.Game.Rulesets.Osu
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{
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public class OsuKeyConversionInputManager : KeyConversionInputManager
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public class OsuKeyConversionInputManager : PassThroughInputManager
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{
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private bool leftViaKeyboard;
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private bool rightViaKeyboard;
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