Add custom actions for Catch

Reworks input management for rulesets
This commit is contained in:
Dean Herbert
2017-08-09 11:50:34 +09:00
parent 06e5f7de09
commit b88f37de45
11 changed files with 116 additions and 58 deletions

View File

@ -3,14 +3,13 @@
using System.Linq;
using osu.Framework.Input;
using osu.Game.Screens.Play;
using OpenTK.Input;
using KeyboardState = osu.Framework.Input.KeyboardState;
using MouseState = osu.Framework.Input.MouseState;
namespace osu.Game.Rulesets.Osu
{
public class OsuKeyConversionInputManager : KeyConversionInputManager
public class OsuKeyConversionInputManager : PassThroughInputManager
{
private bool leftViaKeyboard;
private bool rightViaKeyboard;