Move sett from EndTime to Duration

This commit is contained in:
Dean Herbert
2020-05-27 12:37:44 +09:00
parent ad10a7f0b2
commit b8e0a6f127
17 changed files with 50 additions and 50 deletions

View File

@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
};
}
protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double duration)
{
// Convert spinners don't create the new combo themselves, but force the next non-spinner hitobject to create a new combo
// Their combo offset is still added to that next hitobject's combo index
@ -65,11 +65,11 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
return new ConvertSpinner
{
EndTime = endTime
Duration = duration
};
}
protected override HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime)
protected override HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double duration)
{
return null;
}