Move sett from EndTime to Duration

This commit is contained in:
Dean Herbert
2020-05-27 12:37:44 +09:00
parent ad10a7f0b2
commit b8e0a6f127
17 changed files with 50 additions and 50 deletions

View File

@ -115,15 +115,15 @@ namespace osu.Game.Rulesets.Catch.Objects
}
}
public double EndTime
public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH;
public double Duration
{
get => StartTime + this.SpanCount() * Path.Distance / Velocity;
get => this.SpanCount() * Path.Distance / Velocity;
set => throw new System.NotSupportedException($"Adjust via {nameof(RepeatCount)} instead"); // can be implemented if/when needed.
}
public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH;
public double Duration => EndTime - StartTime;
public double EndTime => StartTime + Duration;
private readonly SliderPath path = new SliderPath();