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Move replays to an wrapping Score class
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@ -6,7 +6,6 @@ using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Replays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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@ -34,12 +33,6 @@ namespace osu.Game.Online.API.Requests.Responses
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set => User = value;
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}
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[JsonProperty(@"replay_data")]
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private Replay replay
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{
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set => Replay = value;
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}
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[JsonProperty(@"mode_int")]
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public int OnlineRulesetID { get; set; }
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