Move replays to an wrapping Score class

This commit is contained in:
smoogipoo
2018-11-28 18:45:17 +09:00
parent 219929eb47
commit b8e60afa69
12 changed files with 88 additions and 70 deletions

View File

@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModAutoplay<T> : ModAutoplay, IApplicableToRulesetContainer<T>
where T : HitObject
{
protected virtual ScoreInfo CreateReplayScore(Beatmap<T> beatmap) => new ScoreInfo { Replay = new Replay() };
protected virtual Score CreateReplayScore(Beatmap<T> beatmap) => new Score { Replay = new Replay() };
public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0;