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Move replays to an wrapping Score class
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@ -9,7 +9,6 @@ using JetBrains.Annotations;
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Replays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Users;
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@ -64,9 +63,6 @@ namespace osu.Game.Scoring
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set => User = new User { Username = value };
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}
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[JsonIgnore]
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public Replay Replay;
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public int BeatmapInfoID { get; set; }
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public BeatmapInfo BeatmapInfo;
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