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Move replays to an wrapping Score class
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@ -13,13 +13,10 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModAutoplay : ModAutoplay<ManiaHitObject>
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{
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protected override ScoreInfo CreateReplayScore(Beatmap<ManiaHitObject> beatmap)
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protected override Score CreateReplayScore(Beatmap<ManiaHitObject> beatmap) => new Score
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{
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return new ScoreInfo
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{
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User = new User { Username = "osu!topus!" },
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Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(),
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};
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}
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ScoreInfo = new ScoreInfo { User = new User { Username = "osu!topus!" } },
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Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(),
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};
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}
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}
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