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Adjust range further
This is not a great idea.
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@ -19,7 +19,7 @@ namespace osu.Game.Beatmaps.ControlPoints
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public double BeatLength
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{
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get => beatLength;
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set => beatLength = MathHelper.Clamp(value, 100, 60000);
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set => beatLength = MathHelper.Clamp(value, 6, 60000);
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}
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private double beatLength = 1000;
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