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Add resolution selector in tournament setup screen
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@ -3,7 +3,10 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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@ -22,6 +25,7 @@ namespace osu.Game.Tournament.Screens
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private FillFlowContainer fillFlow;
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private LoginOverlay loginOverlay;
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private ActionableInfo resolution;
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[Resolved]
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private MatchIPCInfo ipc { get; set; }
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@ -32,9 +36,13 @@ namespace osu.Game.Tournament.Screens
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[Resolved]
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private RulesetStore rulesets { get; set; }
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private Bindable<Size> windowSize;
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[BackgroundDependencyLoader]
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private void load()
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private void load(FrameworkConfigManager frameworkConfig)
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{
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windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
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InternalChild = fillFlow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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@ -48,6 +56,9 @@ namespace osu.Game.Tournament.Screens
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reload();
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}
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[Resolved]
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private Framework.Game game { get; set; }
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private void reload()
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{
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var fileBasedIpc = ipc as FileBasedIPC;
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@ -97,9 +108,25 @@ namespace osu.Game.Tournament.Screens
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Items = rulesets.AvailableRulesets,
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Current = LadderInfo.Ruleset,
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},
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resolution = new ActionableInfo
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{
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Label = "Stream area resolution",
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ButtonText = "Set to 1080p",
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Action = () =>
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{
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windowSize.Value = new Size((int)(1920 / TournamentSceneManager.STREAM_AREA_WIDTH * TournamentSceneManager.REQUIRED_WIDTH), 1080);
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}
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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resolution.Value = $"{ScreenSpaceDrawQuad.Width:N0}x{ScreenSpaceDrawQuad.Height:N0}";
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}
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public class LabelledDropdown<T> : LabelledComponent<OsuDropdown<T>, T>
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{
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public LabelledDropdown()
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