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Fix osu! judgements getting scaled twice over different durations
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@ -74,10 +74,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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public override void PlayAnimation()
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{
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base.PlayAnimation();
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if (Result != HitResult.Miss)
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JudgementText.ScaleTo(new Vector2(0.8f, 1)).Then().ScaleTo(new Vector2(1.2f, 1), 1800, Easing.OutQuint);
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{
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JudgementText
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.ScaleTo(new Vector2(0.8f, 1))
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.ScaleTo(new Vector2(1.2f, 1), 1800, Easing.OutQuint);
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}
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base.PlayAnimation();
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}
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}
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}
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