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Implement match subscreen re-design
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@ -24,14 +24,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private RulesetStore rulesetStore { get; set; }
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private MatchBeatmapDetailArea detailArea;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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Room.Playlist.Clear();
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Child = detailArea = new MatchBeatmapDetailArea
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Child = new MatchBeatmapDetailArea
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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