mirror of
https://github.com/osukey/osukey.git
synced 2025-06-19 02:07:55 +09:00
Hide/Show Replay settings on pressing Ctrl+H
This commit is contained in:
parent
4a298098c5
commit
b94c78e993
66
osu.Game/Screens/Play/HUD/ReplaySettingsOverlay.cs
Normal file
66
osu.Game/Screens/Play/HUD/ReplaySettingsOverlay.cs
Normal file
@ -0,0 +1,66 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Screens.Play.ReplaySettings;
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using OpenTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Play.HUD
|
||||||
|
{
|
||||||
|
public class ReplaySettingsOverlay : VisibilityContainer
|
||||||
|
{
|
||||||
|
private const int fade_duration = 200;
|
||||||
|
|
||||||
|
public override bool HandleInput => true;
|
||||||
|
|
||||||
|
public readonly PlaybackSettings PlaybackSettings;
|
||||||
|
//public readonly CollectionSettings CollectionSettings;
|
||||||
|
//public readonly DiscussionSettings DiscussionSettings;
|
||||||
|
|
||||||
|
public ReplaySettingsOverlay()
|
||||||
|
{
|
||||||
|
AlwaysPresent = true;
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
Child = new FillFlowContainer<ReplayGroup>
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 20),
|
||||||
|
Margin = new MarginPadding { Top = 100, Right = 10 },
|
||||||
|
Children = new []
|
||||||
|
{
|
||||||
|
//CollectionSettings = new CollectionSettings(),
|
||||||
|
//DiscussionSettings = new DiscussionSettings(),
|
||||||
|
PlaybackSettings = new PlaybackSettings(),
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
State = Visibility.Visible;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopIn() => this.FadeIn(fade_duration);
|
||||||
|
protected override void PopOut() => this.FadeOut(fade_duration);
|
||||||
|
|
||||||
|
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||||
|
{
|
||||||
|
if (args.Repeat) return false;
|
||||||
|
|
||||||
|
if (state.Keyboard.ControlPressed)
|
||||||
|
{
|
||||||
|
if (args.Key == Key.H)
|
||||||
|
{
|
||||||
|
ToggleVisibility();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnKeyDown(state, args);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -180,12 +180,7 @@ namespace osu.Game.Screens.Play
|
|||||||
Margin = new MarginPadding { Top = 20, Right = 10 },
|
Margin = new MarginPadding { Top = 20, Right = 10 },
|
||||||
};
|
};
|
||||||
|
|
||||||
protected virtual ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay
|
protected virtual ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay();
|
||||||
{
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Margin = new MarginPadding { Top = 100, Right = 10 },
|
|
||||||
};
|
|
||||||
|
|
||||||
public virtual void BindProcessor(ScoreProcessor processor)
|
public virtual void BindProcessor(ScoreProcessor processor)
|
||||||
{
|
{
|
||||||
|
@ -1,26 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Game.Screens.Play.ReplaySettings;
|
|
||||||
using OpenTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
|
||||||
{
|
|
||||||
public class ReplaySettingsOverlay : FillFlowContainer
|
|
||||||
{
|
|
||||||
public readonly PlaybackSettings PlaybackSettings;
|
|
||||||
|
|
||||||
public ReplaySettingsOverlay()
|
|
||||||
{
|
|
||||||
Direction = FillDirection.Vertical;
|
|
||||||
AutoSizeAxes = Axes.Both;
|
|
||||||
Spacing = new Vector2(0, 20);
|
|
||||||
|
|
||||||
//Add(new CollectionSettings());
|
|
||||||
//Add(new DiscussionSettings());
|
|
||||||
Add(PlaybackSettings = new PlaybackSettings());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play.HUD;
|
||||||
using osu.Game.Screens.Play.ReplaySettings;
|
using osu.Game.Screens.Play.ReplaySettings;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
|
@ -656,7 +656,7 @@
|
|||||||
<Compile Include="Screens\Play\Player.cs" />
|
<Compile Include="Screens\Play\Player.cs" />
|
||||||
<Compile Include="Screens\Play\PlayerLoader.cs" />
|
<Compile Include="Screens\Play\PlayerLoader.cs" />
|
||||||
<Compile Include="Screens\Play\ReplayPlayer.cs" />
|
<Compile Include="Screens\Play\ReplayPlayer.cs" />
|
||||||
<Compile Include="Screens\Play\ReplaySettingsOverlay.cs" />
|
<Compile Include="Screens\Play\HUD\ReplaySettingsOverlay.cs" />
|
||||||
<Compile Include="Screens\Play\ReplaySettings\CollectionSettings.cs" />
|
<Compile Include="Screens\Play\ReplaySettings\CollectionSettings.cs" />
|
||||||
<Compile Include="Screens\Play\ReplaySettings\DiscussionSettings.cs" />
|
<Compile Include="Screens\Play\ReplaySettings\DiscussionSettings.cs" />
|
||||||
<Compile Include="Screens\Play\ReplaySettings\PlaybackSettings.cs" />
|
<Compile Include="Screens\Play\ReplaySettings\PlaybackSettings.cs" />
|
||||||
|
Loading…
x
Reference in New Issue
Block a user