Make units sane

This commit is contained in:
Dean Herbert
2022-06-10 20:21:03 +09:00
parent 213ccfb743
commit b956a916c1
2 changed files with 10 additions and 5 deletions

View File

@ -52,8 +52,8 @@ namespace osu.Game.Screens.Utility
private readonly Container resultsArea;
public readonly BindableDouble SampleBPM = new BindableDouble(120) { MinValue = 60, MaxValue = 300 };
public readonly BindableDouble SampleApproachRate = new BindableDouble(100) { MinValue = 50, MaxValue = 500 };
public readonly BindableFloat SampleVisualSpacing = new BindableFloat(0.2f) { MinValue = 0.05f, MaxValue = 0.3f };
public readonly BindableDouble SampleApproachRate = new BindableDouble(9) { MinValue = 5, MaxValue = 12, Precision = 0.1 };
public readonly BindableFloat SampleVisualSpacing = new BindableFloat(0.5f) { MinValue = 0f, MaxValue = 1, Precision = 0.1f };
/// <summary>
/// The rate at which the game host should attempt to run.