diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index bf3805a44d..bb6a032a12 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -1,7 +1,16 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.EventArgs; +using osu.Framework.Input.States; +using osu.Game.Graphics.Sprites; +using OpenTK.Graphics; namespace osu.Game.Graphics.UserInterface { @@ -10,9 +19,73 @@ namespace osu.Game.Graphics.UserInterface /// public class OsuButton : Button { + private Box hover; + public OsuButton() { - Add(new HoverClickSounds(HoverSampleSet.Loud)); + Height = 40; + + Content.Masking = true; + Content.CornerRadius = 5; } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + BackgroundColour = colours.BlueDark; + + AddRange(new Drawable[] + { + hover = new Box + { + RelativeSizeAxes = Axes.Both, + Blending = BlendingMode.Additive, + Colour = Color4.White.Opacity(0.1f), + Alpha = 0, + Depth = -1 + }, + new HoverClickSounds(HoverSampleSet.Loud), + }); + + Enabled.ValueChanged += enabled_ValueChanged; + Enabled.TriggerChange(); + } + + private void enabled_ValueChanged(bool enabled) + { + this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint); + } + + protected override bool OnHover(InputState state) + { + hover.FadeIn(200); + return base.OnHover(state); + } + + protected override void OnHoverLost(InputState state) + { + hover.FadeOut(200); + base.OnHoverLost(state); + } + + protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) + { + Content.ScaleTo(0.9f, 4000, Easing.OutQuint); + return base.OnMouseDown(state, args); + } + + protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) + { + Content.ScaleTo(1, 1000, Easing.OutElastic); + return base.OnMouseUp(state, args); + } + + protected override SpriteText CreateText() => new OsuSpriteText + { + Depth = -1, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Font = @"Exo2.0-Bold", + }; } } diff --git a/osu.Game/Graphics/UserInterface/TriangleButton.cs b/osu.Game/Graphics/UserInterface/TriangleButton.cs index bfdc0c3bef..e85ef9dac1 100644 --- a/osu.Game/Graphics/UserInterface/TriangleButton.cs +++ b/osu.Game/Graphics/UserInterface/TriangleButton.cs @@ -2,17 +2,10 @@ // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; -using OpenTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Input.EventArgs; -using osu.Framework.Input.States; using osu.Game.Graphics.Backgrounds; -using osu.Game.Graphics.Sprites; namespace osu.Game.Graphics.UserInterface { @@ -21,80 +14,19 @@ namespace osu.Game.Graphics.UserInterface /// public class TriangleButton : OsuButton, IFilterable { - private Box hover; - - protected Triangles Triangles; - - public TriangleButton() - { - Height = 40; - } - - protected override SpriteText CreateText() => new OsuSpriteText - { - Depth = -1, - Origin = Anchor.Centre, - Anchor = Anchor.Centre, - Font = @"Exo2.0-Bold", - }; + protected Triangles Triangles { get; private set; } [BackgroundDependencyLoader] private void load(OsuColour colours) { - BackgroundColour = colours.BlueDark; - - Content.Masking = true; - Content.CornerRadius = 5; - - AddRange(new Drawable[] + Add(Triangles = new Triangles { - Triangles = new Triangles - { - RelativeSizeAxes = Axes.Both, - ColourDark = colours.BlueDarker, - ColourLight = colours.Blue, - }, - hover = new Box - { - RelativeSizeAxes = Axes.Both, - Blending = BlendingMode.Additive, - Colour = Color4.White.Opacity(0.1f), - Alpha = 0, - }, + RelativeSizeAxes = Axes.Both, + ColourDark = colours.BlueDarker, + ColourLight = colours.Blue, }); - - Enabled.ValueChanged += enabled_ValueChanged; - Enabled.TriggerChange(); } - private void enabled_ValueChanged(bool enabled) - { - this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint); - } - - protected override bool OnHover(InputState state) - { - hover.FadeIn(200); - return base.OnHover(state); - } - - protected override void OnHoverLost(InputState state) - { - hover.FadeOut(200); - base.OnHoverLost(state); - } - - protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) - { - Content.ScaleTo(0.9f, 4000, Easing.OutQuint); - return base.OnMouseDown(state, args); - } - - protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) - { - Content.ScaleTo(1, 1000, Easing.OutElastic); - return base.OnMouseUp(state, args); - } public IEnumerable FilterTerms => new[] { Text }; @@ -105,5 +37,6 @@ namespace osu.Game.Graphics.UserInterface this.FadeTo(value ? 1 : 0); } } + } } diff --git a/osu.Game/Overlays/Settings/SidebarButton.cs b/osu.Game/Overlays/Settings/SidebarButton.cs index ac2c840c94..28e2b773ec 100644 --- a/osu.Game/Overlays/Settings/SidebarButton.cs +++ b/osu.Game/Overlays/Settings/SidebarButton.cs @@ -9,6 +9,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.States; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; @@ -16,7 +17,7 @@ using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Settings { - public class SidebarButton : OsuButton + public class SidebarButton : Button { private readonly SpriteIcon drawableIcon; private readonly SpriteText headerText; @@ -97,7 +98,8 @@ namespace osu.Game.Overlays.Settings Width = 5, Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - } + }, + new HoverClickSounds(HoverSampleSet.Loud), }); }