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@ -393,8 +393,8 @@ namespace osu.Game.Screens.Play
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base.Update();
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// eagerly pause when we lose window focus (if we are locally playing).
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if (PauseOnFocusLost && !Game.IsActive.Value)
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Pause();
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if (PauseOnFocusLost)
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HUDOverlay.HoldToQuit.GameInactive = !Game.IsActive.Value;
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}
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public void Pause()
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