Standardise spacing and padding between UR and PP counters

This commit is contained in:
Dean Herbert
2021-11-12 13:59:22 +09:00
parent e31ea49dd4
commit b9f9c27770

View File

@ -15,6 +15,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Screens.Play.HUD namespace osu.Game.Screens.Play.HUD
{ {
@ -98,6 +99,7 @@ namespace osu.Game.Screens.Play.HUD
InternalChild = new FillFlowContainer InternalChild = new FillFlowContainer
{ {
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Spacing = new Vector2(2),
Children = new Drawable[] Children = new Drawable[]
{ {
text = new OsuSpriteText text = new OsuSpriteText
@ -111,8 +113,8 @@ namespace osu.Game.Screens.Play.HUD
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
Font = OsuFont.Numeric.With(size: 8, fixedWidth: true), Font = OsuFont.Numeric.With(size: 8, fixedWidth: true),
Text = "UR", Text = @"UR",
Padding = new MarginPadding { Bottom = 1.5f }, Padding = new MarginPadding { Bottom = 1.5f }, // align baseline better
} }
} }
}; };