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Fix inspection
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@ -16,7 +16,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Taiko.Objects
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namespace osu.Game.Rulesets.Taiko.Objects
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{
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{
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public class DrumRoll : TaikoHitObject, IHasEndTime, IHasCurve
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public class DrumRoll : TaikoHitObject, IHasCurve
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{
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{
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/// <summary>
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/// <summary>
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/// Drum roll distance that results in a duration of 1 speed-adjusted beat length.
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/// Drum roll distance that results in a duration of 1 speed-adjusted beat length.
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