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Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo)
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@ -89,8 +89,8 @@ namespace osu.Game.Rulesets.Mania.Scoring
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/// </summary>
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private double hpMultiplier = 1;
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protected override double ComboPortion => 0.2f;
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protected override double AccuracyPortion => 0.8f;
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protected override double BasePortion => 0.8;
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protected override double ComboPortion => 0.2;
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public ManiaScoreProcessor()
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{
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