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Clone and copy ControlPointInfo when retrieving a playable beatmap
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@ -50,5 +50,13 @@ namespace osu.Game.Beatmaps.ControlPoints
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&& existing is EffectControlPoint existingEffect
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&& KiaiMode == existingEffect.KiaiMode
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&& OmitFirstBarLine == existingEffect.OmitFirstBarLine;
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public override void CopyFrom(ControlPoint other)
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{
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KiaiMode = ((EffectControlPoint)other).KiaiMode;
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OmitFirstBarLine = ((EffectControlPoint)other).OmitFirstBarLine;
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base.CopyFrom(other);
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}
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}
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}
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