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Clone and copy ControlPointInfo when retrieving a playable beatmap
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@ -72,5 +72,13 @@ namespace osu.Game.Beatmaps.ControlPoints
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=> existing is SampleControlPoint existingSample
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&& SampleBank == existingSample.SampleBank
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&& SampleVolume == existingSample.SampleVolume;
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public override void CopyFrom(ControlPoint other)
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{
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SampleVolume = ((SampleControlPoint)other).SampleVolume;
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SampleBank = ((SampleControlPoint)other).SampleBank;
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base.CopyFrom(other);
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}
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}
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}
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