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Add more functionality and share more logic between editor screens
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@ -22,7 +22,7 @@ namespace osu.Game.Tournament.Models
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[JsonProperty]
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public readonly BindableList<RoundBeatmap> Beatmaps = new BindableList<RoundBeatmap>();
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public readonly Bindable<DateTimeOffset> StartDate = new Bindable<DateTimeOffset>();
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public readonly Bindable<DateTimeOffset> StartDate = new Bindable<DateTimeOffset> { Value = DateTimeOffset.UtcNow };
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// only used for serialisation
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public List<int> Matches = new List<int>();
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