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Make ModelInfo and abstract class constructor protected
- Implementing classes would be better off exposing it if necessary under a different name
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@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Direct
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{
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public Bindable<BeatmapSetInfo> BeatmapSet => ModelInfo;
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public BeatmapDownloadTrackingComposite(BeatmapSetInfo set = null)
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protected BeatmapDownloadTrackingComposite(BeatmapSetInfo set = null)
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: base(set)
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{
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}
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