Merge pull request #182 from peppy/input-handler-improvements

Update input handler logic to match framework changes.
This commit is contained in:
Thomas Müller
2016-11-22 06:46:55 +01:00
committed by GitHub
3 changed files with 4 additions and 4 deletions

View File

@ -75,7 +75,7 @@ namespace osu.Game.Graphics.UserInterface.Volume
protected override bool OnWheel(InputState state) protected override bool OnWheel(InputState state)
{ {
Volume += 0.05f * state.Mouse.WheelDiff; Volume += 0.05f * state.Mouse.WheelDelta;
return true; return true;
} }

View File

@ -125,9 +125,9 @@ namespace osu.Game.Screens.Play
{ {
} }
protected override void UpdateMouseState(InputState state) protected override void TransformState(InputState state)
{ {
base.UpdateMouseState(state); base.TransformState(state);
MouseState mouse = (MouseState)state.Mouse; MouseState mouse = (MouseState)state.Mouse;