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Make IScrollingInfo and store direction as bindable
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@ -2,28 +2,36 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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/// <summary>
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/// A container which provides a <see cref="ScrollingInfo"/> to children.
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/// A container which provides a <see cref="IScrollingInfo"/> to children.
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/// </summary>
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public class ScrollingTestContainer : Container
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{
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private readonly ScrollingInfo scrollingInfo;
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private readonly ScrollingDirection direction;
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public ScrollingTestContainer(ScrollingInfo scrollingInfo)
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public ScrollingTestContainer(ScrollingDirection direction)
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{
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this.scrollingInfo = scrollingInfo;
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this.direction = direction;
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}
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
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dependencies.Cache(scrollingInfo);
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dependencies.CacheAs<IScrollingInfo>(new ScrollingInfo { Direction = { Value = direction }});
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return dependencies;
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}
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private class ScrollingInfo : IScrollingInfo
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{
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public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
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IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
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}
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}
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}
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