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Update carousel test logic to match new carousel selection behaviour
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@ -399,7 +399,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("filter to ruleset 0", () =>
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carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
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AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
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AddAssert("unfiltered beatmap selected", () => carousel.SelectedBeatmap.Equals(testMixed.Beatmaps[0]));
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AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmap == null);
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AddStep("remove mixed set", () =>
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{
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