mirror of
https://github.com/osukey/osukey.git
synced 2025-05-21 21:47:31 +09:00
Fix white ring flash when holding button post-confirmation
This commit is contained in:
parent
5f8eb6d823
commit
babb7d5158
@ -151,13 +151,16 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
pendingAnimation = true;
|
pendingAnimation = true;
|
||||||
|
|
||||||
overlayCircle.ScaleTo(0, 100)
|
overlayCircle.ScaleTo(0, 100)
|
||||||
.Then().FadeOut().ScaleTo(1).FadeIn(500)
|
.Then().FadeOut().ScaleTo(1).FadeIn(500)
|
||||||
.OnComplete(a => circularProgress.FadeOut(100).OnComplete(_ =>
|
.OnComplete(a => circularProgress.FadeOut(100).OnComplete(_ =>
|
||||||
{
|
{
|
||||||
bind();
|
Progress.Value = 0;
|
||||||
circularProgress.FadeIn();
|
|
||||||
pendingAnimation = false;
|
bind();
|
||||||
}));
|
|
||||||
|
circularProgress.FadeIn();
|
||||||
|
pendingAnimation = false;
|
||||||
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user