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Fix backgrounds not quite working
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@ -213,8 +213,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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d.FadeColour(s.GetAppropriateColour(colours), transition_duration);
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};
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background.Beatmap.BindTo(beatmap);
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beatmapBind.BindValueChanged(b => beatmap.Value = beatmaps.GetWorkingBeatmap(b));
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nameBind.BindValueChanged(n => name.Text = n);
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@ -224,6 +222,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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typeBind.BindTo(Room.Type);
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beatmapBind.BindTo(Room.Beatmap);
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participantsBind.BindTo(Room.Participants);
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background.Beatmap.BindTo(beatmapBind);
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modeTypeInfo.Beatmap.BindTo(beatmapBind);
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modeTypeInfo.Type.BindTo(typeBind);
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@ -180,7 +180,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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nameBind.BindValueChanged(n => name.Text = n);
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background.Beatmap.BindTo(beatmap);
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background.Beatmap.BindTo(beatmapBind);
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participantInfo.Host.BindTo(hostBind);
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participantInfo.Participants.BindTo(participantsBind);
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