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Move more logic to column to both clean things up and fix tests
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@ -71,9 +71,12 @@ namespace osu.Game.Tests.Visual
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{
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base.Update();
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currentBlueprint.UpdatePosition(new SnapResult(InputManager.CurrentState.Mouse.Position, null));
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currentBlueprint.UpdatePosition(SnapForBlueprint(currentBlueprint));
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}
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protected virtual SnapResult SnapForBlueprint(PlacementBlueprint blueprint) =>
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new SnapResult(InputManager.CurrentState.Mouse.Position, null);
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public override void Add(Drawable drawable)
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{
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base.Add(drawable);
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@ -81,7 +84,7 @@ namespace osu.Game.Tests.Visual
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if (drawable is PlacementBlueprint blueprint)
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{
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blueprint.Show();
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blueprint.UpdatePosition(new SnapResult(InputManager.CurrentState.Mouse.Position, null));
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blueprint.UpdatePosition(SnapForBlueprint(blueprint));
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}
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}
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