Update legacy spinner bonus counter usage

This commit is contained in:
Salman Ahmed
2021-03-25 15:00:06 +03:00
parent 6aa0c9d8fd
commit bada1e7189

View File

@ -48,9 +48,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
DrawableSpinner = (DrawableSpinner)drawableHitObject; DrawableSpinner = (DrawableSpinner)drawableHitObject;
Container overlayContainer; AddInternal(new Container
AddInternal(overlayContainer = new Container
{ {
Depth = float.MinValue, Depth = float.MinValue,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -73,21 +71,16 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
Scale = new Vector2(SPRITE_SCALE), Scale = new Vector2(SPRITE_SCALE),
Y = SPINNER_TOP_OFFSET + 115, Y = SPINNER_TOP_OFFSET + 115,
}, },
bonusCounter = new LegacySpriteText(source, LegacyFont.Score)
{
Alpha = 0f,
Anchor = Anchor.TopCentre,
Origin = Anchor.Centre,
Scale = new Vector2(SPRITE_SCALE),
Y = SPINNER_TOP_OFFSET + 299,
}.With(s => s.Font = s.Font.With(fixedWidth: false)),
} }
}); });
bonusCounter = (source.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) as LegacySpriteText)?.With(c =>
{
c.Alpha = 0f;
c.Anchor = Anchor.TopCentre;
c.Origin = Anchor.Centre;
c.Font = c.Font.With(fixedWidth: false);
c.Scale = new Vector2(SPRITE_SCALE);
c.Y = SPINNER_TOP_OFFSET + 299;
});
if (bonusCounter != null)
overlayContainer.Add(bonusCounter);
} }
private IBindable<double> gainedBonus; private IBindable<double> gainedBonus;
@ -98,16 +91,13 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
base.LoadComplete(); base.LoadComplete();
if (bonusCounter != null) gainedBonus = DrawableSpinner.GainedBonus.GetBoundCopy();
gainedBonus.BindValueChanged(bonus =>
{ {
gainedBonus = DrawableSpinner.GainedBonus.GetBoundCopy(); bonusCounter.Text = bonus.NewValue.ToString(NumberFormatInfo.InvariantInfo);
gainedBonus.BindValueChanged(bonus => bonusCounter.FadeOutFromOne(800, Easing.Out);
{ bonusCounter.ScaleTo(SPRITE_SCALE * 2f).Then().ScaleTo(SPRITE_SCALE * 1.28f, 800, Easing.Out);
bonusCounter.Text = bonus.NewValue.ToString(NumberFormatInfo.InvariantInfo); });
bonusCounter.FadeOutFromOne(800, Easing.Out);
bonusCounter.ScaleTo(SPRITE_SCALE * 2f).Then().ScaleTo(SPRITE_SCALE * 1.28f, 800, Easing.Out);
});
}
completed.BindValueChanged(onCompletedChanged, true); completed.BindValueChanged(onCompletedChanged, true);